Technological Impact on Society

Showing 129–144 of 159 results

Title & Subtitle Abstract Contributors Pages Year Purchase
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The Politics of Smart Cities

The Dream of the Smart City

From: Dream States

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The Dream of the Smart City: part 10 explores the politics of smart cities. Topics discussed include politics, think tanks, Privacy Legislation Reform, Regulatory Procedures, Data Governance, … 17 $1.70 Add
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Conclusion

Crossover Solutions

From: Back to the Well

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Conclusion 11 $1.10 Add
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Of Games and Gaming

From: i-Minds, 2nd edition

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I am going to go a bit deeper exploring the specifics of the supposed benefits of gaming as they relate to learning. Within this I’m going to put a microscope over some of the gaming … 17 $1.70 Add
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Public Policy and Legal Challenges Ahead

Part Four — Looking to the Future

From: Fertility

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In Public Policy and Legal Challenges Ahead McTeer examines the current federal legislation that governs assisted human reproduction (AHR) and how many types of embryo research will inevitably … 12 $1.20 Add
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Science, Technology, and Pandemic Cities

Conclusion

From: Dream States

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Conclusion: part 1 explores the role of science and technology in pandemic cities and the lessons learned during the Covid-19 pandemic. 15 $1.50 Add
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Conclusion

Part Four — Looking to the Future

From: Fertility

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In the Conclusion McTeer reflects on the arguments and ideas discussed throughout the book, discussing how 40 years onwards the questions are still many and complex. McTeer ends the book with a … 2 $0.20 Add
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How Technology is Reshaping the Post-Pandemic City

Conclusion

From: Dream States

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Conclusion: part 2 explores how technology can be used in reshaping the post-pandemic cities. 12 $1.20 Add
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The Good, the Bad, and the Ugly

Esports and the Business of Gaming

From: i-Minds, 2nd edition

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We need more fun in our lives. But, when gaming morphs into obsession, replaces and supersedes multiple forms of physical and mental leisure activity, adversely starts to affect physical health, … 16 $1.60 Add
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Appendix 1

From: Fertility

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Provincial Fertility Coverage Regimes 4 $0.40 Add
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Beyond Illusions

Spatial Planning, Arbitrary Learning, and Geolocation Skills

From: i-Minds, 2nd edition

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Excessive screen usage (gaming and beyond) is highly related, if not correlated, with the development of anxiety, depression, and ailments on the obsessive-compulsive spectrum. So here I present … 20 $2.00 Add
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Appendix 2

From: Fertility

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The Status of the 2004 Assisted Human Reproduction Act Provisions 8 $0.80 Add
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Breaking the Trance

From: i-Minds, 2nd edition

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Media feeds were no longer resembling information distribution (fun or otherwise) they were starting to sound a lot like propaganda. Everything was now far too sweet to taste like truth and now … 16 $1.60 Add
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Appendix 3

From: Fertility

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2004 Assisted Human Reproduction Act Regulations — Coming into Force (CIF) 3 $0.30 Add
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i-Tech and Healthcare

To Care or i-Care

From: i-Minds, 2nd edition

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It is time to have closer look at i-tech in caretaking, healthcare, and perhaps in caring in its larger sense too. Let’s start with healthcare. 4 $0.40 Add
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Appendix 4

From: Fertility

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Judicial Decisions — Treatment of Human Embryos and Organs in Tax Cases 2 $0.20 Add
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i-Trust and i-Privacy

Social, Economic, and Political Manipulation

From: i-Minds, 2nd edition

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A huge issue that permeates all angles of the i-tech industry is that of trust. Both primary branches — the entertainment branch (e.g., the gaming industry), the social communication branch … 26 $2.60 Add